Jump on the rails, then the display, and you can get up a corridor built just above the water, allowing you the angle to make a second above water layer. Building above water level is not ideal, but you can get a little done by using a mobile vehicle bay as jumping platform.Note that a wall has to be free to be reinforced and that currently some items are bugged to not be possible to be built on reinforced walls (and windows) or to be removed. It'll allow you to reinforce your walls and gives you more possibilities to design as you please. As you gain new modules, you can form a design for a permanent base and then not have the temporary one in the way. Start with a temporary base a little away from your intended spot.My favorite spot to build is the slope leading into the Kelp Forest just North of a Grassy Plateaus cave entrance to the Jelly Shroom Caves and some wreckage. You could choose to build near a geyser for one particular convenience, but you can get by with transmitters, so it's not necessary. The Safe Shallows are a good starter choice with one crucial detail to keep in mind: build near an edge, because otherwise one particular vehicle can not be parked near your base and that will on occasion just be annoying. Obviously the first thing to decide is where to set up shop.I will assume not much more than the default ones considering you just have gotten a habitat builder. It depends what facilities you already have.
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